4.7 Article

RGB2Hands: Real-Time Tracking of 3D Hand Interactions from Monocular RGB Video

相关参考文献

注意:仅列出部分参考文献,下载原文获取全部文献信息。
Article Computer Science, Software Engineering

LiveCap: Real-Time Human Performance Capture From Monocular Video4

Marc Habermann et al.

ACM TRANSACTIONS ON GRAPHICS (2019)

Proceedings Paper Computer Science, Artificial Intelligence

SO-HandNet: Self-Organizing Network for 3D Hand Pose Estimation with Semi-supervised Learning

Yujin Chen et al.

2019 IEEE/CVF INTERNATIONAL CONFERENCE ON COMPUTER VISION (ICCV 2019) (2019)

Proceedings Paper Computer Science, Artificial Intelligence

Aligning Latent Spaces for 3D Hand Pose Estimation

Linlin Yang et al.

2019 IEEE/CVF INTERNATIONAL CONFERENCE ON COMPUTER VISION (ICCV 2019) (2019)

Proceedings Paper Computer Science, Artificial Intelligence

End-to-end Hand Mesh Recovery from a Monocular RGB Image

Xiong Zhang et al.

2019 IEEE/CVF INTERNATIONAL CONFERENCE ON COMPUTER VISION (ICCV 2019) (2019)

Proceedings Paper Computer Science, Artificial Intelligence

Monocular Total Capture: Posing Face, Body, and Hands in the Wild

Donglai Xiang et al.

2019 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR 2019) (2019)

Proceedings Paper Computer Science, Artificial Intelligence

3D Hand Shape and Pose Estimation from a Single RGB Image

Liuhao Ge et al.

2019 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR 2019) (2019)

Proceedings Paper Computer Science, Artificial Intelligence

H plus O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactions

Bugra Tekin et al.

2019 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR 2019) (2019)

Proceedings Paper Computer Science, Artificial Intelligence

Using a single RGB frame for real time 3D hand pose estimation in the wild

Paschalis Panteleris et al.

2018 IEEE WINTER CONFERENCE ON APPLICATIONS OF COMPUTER VISION (WACV 2018) (2018)

Proceedings Paper Computer Science, Artificial Intelligence

Hand PointNet: 3D Hand Pose Estimation using Point Sets

Liuhao Ge et al.

2018 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR) (2018)

Proceedings Paper Computer Science, Artificial Intelligence

Depth-Based 3D Hand Pose Estimation: From Current Achievements to Future Goals

Shanxin Yuan et al.

2018 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR) (2018)

Proceedings Paper Computer Science, Artificial Intelligence

Crossing Nets: Combining GANs and VAEs with a Shared Latent Space for Hand Pose Estimation

Chengde Wan et al.

30TH IEEE CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR 2017) (2017)

Article Computer Science, Software Engineering

Articulated Distance Fields for Ultra-Fast Tracking of Hands Interacting

Jonathan Taylor et al.

ACM TRANSACTIONS ON GRAPHICS (2017)

Article Computer Science, Software Engineering

Embodied Hands: Modeling and Capturing Hands and Bodies Together

Javier Romero et al.

ACM TRANSACTIONS ON GRAPHICS (2017)

Proceedings Paper Computer Science, Artificial Intelligence

Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields

Zhe Cao et al.

30TH IEEE CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR 2017) (2017)

Article Computer Science, Software Engineering

Sphere-Meshes for Real-Time Hand Modeling and Tracking

Anastasia Tkach et al.

ACM TRANSACTIONS ON GRAPHICS (2016)

Article Computer Science, Software Engineering

Efficient and Precise Interactive Hand Tracking Through Joint, Continuous Optimization of Pose and Correspondences

Jonathan Taylor et al.

ACM TRANSACTIONS ON GRAPHICS (2016)

Proceedings Paper Computer Science, Artificial Intelligence

Fits Like a Glove: Rapid and Reliable Hand Shape Personalization

David Joseph Tan et al.

2016 IEEE CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR) (2016)

Proceedings Paper Computer Science, Artificial Intelligence

Real-Time Joint Tracking of a Hand Manipulating an Object from RGB-D Input

Srinath Sridhar et al.

COMPUTER VISION - ECCV 2016, PT II (2016)

Article Computer Science, Software Engineering

Robust Articulated-ICP for Real-Time Hand Tracking

Andrea Tagliasacchi et al.

COMPUTER GRAPHICS FORUM (2015)

Proceedings Paper Computer Science, Artificial Intelligence

Opening the Black Box: Hierarchical Sampling Optimization for Estimating Human Hand Pose

Danhang Tang et al.

2015 IEEE INTERNATIONAL CONFERENCE ON COMPUTER VISION (ICCV) (2015)

Proceedings Paper Computer Science, Artificial Intelligence

3D Object Reconstruction from Hand-Object Interactions

Dimitrios Tzionas et al.

2015 IEEE INTERNATIONAL CONFERENCE ON COMPUTER VISION (ICCV) (2015)

Article Computer Science, Software Engineering

Real-Time Continuous Pose Recovery of Human Hands Using Convolutional Networks

Jonathan Tompson et al.

ACM TRANSACTIONS ON GRAPHICS (2014)

Proceedings Paper Computer Science, Artificial Intelligence

Scalable 3D Tracking of Multiple Interacting Objects

Nikolaos Kyriazis et al.

2014 IEEE CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR) (2014)

Article Computer Science, Software Engineering

Robust Realtime Physics-based Motion Control for Human Grasping

Wenping Zhao et al.

ACM TRANSACTIONS ON GRAPHICS (2013)

Article Mathematics, Applied

Multigrid multidimensional scaling

MM Bronstein et al.

NUMERICAL LINEAR ALGEBRA WITH APPLICATIONS (2006)