4.6 Article

Determining the price and refund of products in a supply chain with quality and advertising costs in a fuzzy environment

期刊

SOFT COMPUTING
卷 25, 期 3, 页码 2351-2370

出版社

SPRINGER
DOI: 10.1007/s00500-020-05307-7

关键词

Supply chain; Pricing and refund; Quality; Cooperative advertising; Game theory; Fuzzy sets

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This paper investigates the influences of price, refund, and quality in online direct selling, and proposes a fuzzy mathematical model based on the Stackelberg game approach. By cooperation between the manufacturer and the retailer, the costs of advertising and improving product quality are shared effectively.
In online direct selling, three effective elements, namely price, refund and quality, affect the increment (or decrement) of demand and product return. This paper considers forward and backward (i.e., return) pricing decisions under uncertainty and develops a fuzzy mathematical model based on the Stackelberg game approach utilizing the proper action and reaction between a manufacturer and a retailer. Moreover, media advertising and manufacturer's desire for accepting massive payments made us take into account the advertising as another factor influencing the demand. By an agreement between the manufacturer and the retailer, the costs of advertising and raising the level of the product quality are shared by two agreed rates. Two numerical examples are considered and the associated results are analyzed under fuzzy and crisp conditions when customers are sensitive or insensitive to the quality of the product. It is found that incorporation of the quality factor under a fuzzy environment has a better performance compared with the case of ignoring the quality and uncertainty in the parameters.

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