4.5 Article Proceedings Paper

A Practical Method for Animating Anisotropic Elastoplastic Materials

期刊

COMPUTER GRAPHICS FORUM
卷 39, 期 2, 页码 89-99

出版社

WILEY
DOI: 10.1111/cgf.13914

关键词

CCS Concepts; . Computing methodologies -> Simulation by animation; Physical simulation

资金

  1. Scientific Service Units (SSU) of IST Austria
  2. European Research Council (ERC) under the European Union's Horizon 2020 research and innovation programme [638176]

向作者/读者索取更多资源

This paper introduces a simple method for simulating highly anisotropic elastoplastic material behaviors like the dissolution of fibrous phenomena (splintering wood, shredding bales of hay) and materials composed of large numbers of irregularly-shaped bodies (piles of twigs, pencils, or cards). We introduce a simple transformation of the anisotropic problem into an equivalent isotropic one, and we solve this new fictitious isotropic problem using an existing simulator based on the material point method. Our approach results in minimal changes to existing simulators, and it allows us to re-use popular isotropic plasticity models like the Drucker-Prager yield criterion instead of inventing new anisotropic plasticity models for every phenomenon we wish to simulate.

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