4.6 Article

Using Kahoot! as a formative assessment tool in medical education: a phenomenological study

期刊

BMC MEDICAL EDUCATION
卷 19, 期 -, 页码 -

出版社

BMC
DOI: 10.1186/s12909-019-1658-z

关键词

Formative assessment; Kahoot; Gamification; Medical students; Fun learning; Game-based learning

资金

  1. University Sains Malaysia (USM) [304/PPSP/61313161]

向作者/读者索取更多资源

BackgroundGamification is an increasingly common phenomenon in education. It is a technique to facilitate formative assessment and to promote student learning. It has been shown to be more effective than traditional methods. This phenomenological study was conducted to explore the advantages of gamification through the use of the Kahoot! platform for formative assessment in medical education.MethodsThis study employed a phenomenological design. Five focus groups were conducted with medical students who had participated in several Kahoot! sessions.ResultsThirty-six categories and nine sub-themes emerged from the focus group discussions. They were grouped into three themes: attractive learning tool, learning guidance and source of motivation.ConclusionsThe results suggest that Kahoot! sessions motivate students to study, to determine the subject matter that needs to be studied and to be aware of what they have learned. Thus, the platform is a promising tool for formative assessment in medical education.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

4.6
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据