4.3 Article

Creating dispatching rules by simple ensemble combination

期刊

JOURNAL OF HEURISTICS
卷 25, 期 6, 页码 959-1013

出版社

SPRINGER
DOI: 10.1007/s10732-019-09416-x

关键词

Genetic programming; Dispatching rules; Unrelated machines environment; Ensemble learning; Scheduling

向作者/读者索取更多资源

Dispatching rules are often the method of choice for solving scheduling problems since they are fast, simple, and adaptive approaches. In recent years genetic programming has increasingly been used to automatically create dispatching rules for various scheduling problems. Since genetic programming is a stochastic approach, it needs to be executed several times to ascertain that good dispatching rules were obtained. This paper analyses whether combining several dispatching rules into an ensemble leads to performance improvements over the individual dispatching rules. Two methods for creating ensembles of dispatching rules, based on the sum and vote methods applied in machine learning, are used and their effectiveness is analysed with regards to the size of the ensemble, the genetic programming method used to generate the dispatching rules, the size of the evolved dispatching rules, and the method used for creating the ensembles. The results demonstrate that the generated ensembles achieve significant improvements over individual automatically generated dispatching rules.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

4.3
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据