期刊
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
卷 25, 期 5, 页码 1928-1939出版社
IEEE COMPUTER SOC
DOI: 10.1109/TVCG.2019.2898781
关键词
Near-eye displays; See-through Displays; Application Adaptive Displays; Computational Displays; Augmented Reality Displays; 3D printed optical components; Waveguides; projection displays
Traditional optical manufacturing poses a great challenge to near-eye display designers due to large lead times in the order of multiple weeks. limiting the abilities of optical designers to iterate fast and explore beyond conventional designs. We present a complete near-eye display manufacturing pipeline with a day lead time using commodity hardware. Our novel manufacturing pipeline consists of several innovations including a rapid production technique to improve surface of a 3D printed component to optical quality suitable for near-eye display application, a computational design methodology using machine learning and ray tracing to create freeform static projection screen surfaces for near-eye displays that can represent arbitrary focal surfaces, and a custom projection lens design that distributes pixels non-uniformly for a foveated near-eye display hardware design candidate. We have demonstrated untethered augmented reality near-eye display prototypes to assess success of our technique, and show that a ski-goggles form factor, a large monocular field of view (30 degrees x 55 degrees), and a resolution of 12 cycles per degree can be achieved.
作者
我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。
推荐
暂无数据