4.1 Article

Designing reality-based interfaces for experiential bio-design

期刊

PERSONAL AND UBIQUITOUS COMPUTING
卷 18, 期 6, 页码 1515-1532

出版社

SPRINGER LONDON LTD
DOI: 10.1007/s00779-013-0752-1

关键词

Reality-based interaction; Multi-touch; Bioinformatics; Collaborative learning; Synthetic biology

资金

  1. NSF [IIS-1149530]
  2. Agilent Technologies
  3. MIT
  4. Wellesley College
  5. Div Of Information & Intelligent Systems
  6. Direct For Computer & Info Scie & Enginr [1149530] Funding Source: National Science Foundation

向作者/读者索取更多资源

Reality-based interfaces (RBIs) such as tabletop and tangible user interfaces draw upon ideas from embodied cognition to offer a more natural, intuitive, and accessible form of interaction that reduces the mental effort required to learn and operate computational systems. However, to date, little research has been devoted to investigating the strengths and limitations of applying reality-based interaction for promoting learning of complex scientific concepts at the college level. We propose that RBIs offer unique opportunities for enhancing college-level science education. This paper presents three main contributions: (1) design considerations and participatory design process for enhancing college-level science education through reality-based interaction, (2) reflections on the design, implementation, and validation of two case studies-RBIs for learning synthetic biology, and (3) discussion of opportunities and challenges for advancing learning of college-level sciences through next-generation interfaces.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

4.1
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据