4.3 Review

Vergence-accommodation conflicts hinder visual performance and cause visual fatigue

期刊

JOURNAL OF VISION
卷 8, 期 3, 页码 -

出版社

ASSOC RESEARCH VISION OPHTHALMOLOGY INC
DOI: 10.1167/8.3.33

关键词

accommodation; vergence; volumetric display; stereopsis; binocular vision; 3D display; visual fatigue; cue combination; depth perception; graphics

资金

  1. NATIONAL EYE INSTITUTE [T32EY007043, R01EY014194, F32EY007043] Funding Source: NIH RePORTER
  2. NEI NIH HHS [EY-07043, F32 EY007043, R01 EY014194-02, R01 EY014194, R01 EY014194-01, T32 EY007043, EY-014194] Funding Source: Medline

向作者/读者索取更多资源

Three-dimensional (3D) displays have become important for many applications including vision research, operation of remote devices, medical imaging, surgical training, scientific visualization, virtual prototyping, and more. In many of these applications, it is important for the graphic image to create a faithful impression of the 3D structure of the portrayed object or scene. Unfortunately, 3D displays often yield distortions in perceived 3D structure compared with the percepts of the real scenes the displays depict. A likely cause of such distortions is the fact that computer displays present images on one surface. Thus, focus cues-accommodation and blur in the retinal image-specify the depth of the display rather than the depths in the depicted scene. Additionally, the uncoupling of vergence and accommodation required by 3D displays frequently reduces one's ability to fuse the binocular stimulus and causes discomfort and fatigue for the viewer. We have developed a novel 3D display that presents focus cues that are correct or nearly correct for the depicted scene. We used this display to evaluate the influence of focus cues on perceptual distortions, fusion failures, and fatigue. We show that when focus cues are correct or nearly correct, (1) the time required to identify a stereoscopic stimulus is reduced, (2) stereoacuity in a time-limited task is increased, (3) distortions in perceived depth are reduced, and (4) viewer fatigue and discomfort are reduced. We discuss the implications of this work for vision research and the design and use of displays.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

4.3
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据