4.3 Article Proceedings Paper

Improving software security awareness using a serious game

期刊

IET SOFTWARE
卷 13, 期 2, 页码 159-169

出版社

INST ENGINEERING TECHNOLOGY-IET
DOI: 10.1049/iet-sen.2018.5095

关键词

computer games; security of data; cyber threats; security education; Cyber Security-Requirements Awareness Game; Game-based learning; security related scenarios; serious game; software security awareness

资金

  1. Natural Science Foundation of China [61432020]
  2. National Key R&D Program of China [2017YFC08033007]
  3. National Natural Science Foundation of China [91646201]

向作者/读者索取更多资源

Protecting people from cyber threats imposes great challenges, not only technically, but also socially. To achieve the intended level of awareness, software security principles need to be shown with concrete examples during security education. This study aims to design a serious game integrating software security knowledge and concepts into the processes to make it more engaging to learn while playing. In this paper, we have: (i) designed a serious game to compensate the deficiencies in the literature; (ii) performed empirical evaluations including survey, brainstorming and observation to the proposed game. Results: Our study shows that: (i) Cyber Security-Requirements Awareness Game (CSRAG) has a positive effect on players security learning outcomes, level of engagement and participation; (ii) Game-based learning can be an effective way of teaching security related scenarios.

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