Journal
PUBLICATIONS OF THE ASTRONOMICAL SOCIETY OF JAPAN
Volume 56, Issue 3, Pages 521-531Publisher
OXFORD UNIV PRESS
DOI: 10.1093/pasj/56.3.521
Keywords
celestial mechanics; methods : n-body simulations
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In this paper, we describe an implementation of the Barnes-Hut treecode on a cluster of PCs (Beowulf-class machines) equipped with GRAPE hardware. Our implementation is designed to achieve good performance on clusters of GRAPE with a relatively slow network, such as the standard Gigabit Ethernet. With 12 processors, the speedup over single-processor code reaches around 10. Our code is available on the web.
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