4.1 Article Proceedings Paper

Surface color perception in three-dimensional scenes

Journal

VISUAL NEUROSCIENCE
Volume 23, Issue 3-4, Pages 311-321

Publisher

CAMBRIDGE UNIV PRESS
DOI: 10.1017/S0952523806233431

Keywords

surface color perception; binocular perception; light field; plenoptic function; color constancy; lightness constancy

Funding

  1. NEI NIH HHS [EY08266] Funding Source: Medline

Ask authors/readers for more resources

Researchers studying surface color perception have typically used stimuli that consist of a small number of matte patches (real or simulated) embedded in a plane perpendicular to the line of sight (a Mondrian, Land & McCann, 1971). Reliable estimation of the color of a matte surface is a difficult if not impossible computational problem in such limited scenes (Maloney, 1999). In more realistic, three-dimensional scenes the difficulty of the problem increases, in part, because the effective illumination incident on the surface (the light field) now depends on surface orientation and location. We review recent work in multiple laboratories that examines (1) the degree to which the human visual system discounts the light field in judging matte surface lightness and color and (2) what illuminant cues the visual system uses in estimating the flow of light in a scene.

Authors

I am an author on this paper
Click your name to claim this paper and add it to your profile.

Reviews

Primary Rating

4.1
Not enough ratings

Secondary Ratings

Novelty
-
Significance
-
Scientific rigor
-
Rate this paper

Recommended

No Data Available
No Data Available