Journal
INFANT BEHAVIOR & DEVELOPMENT
Volume 30, Issue 2, Pages 278-288Publisher
ELSEVIER SCIENCE INC
DOI: 10.1016/j.infbeh.2007.02.002
Keywords
turn-taking; cooperation; co-creation; genetic algorithm; neural network; evolution; chaos; prediction
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In the present article, computer simulation of turn-taking interaction was studied and compared with psychological experiments such as the double TV experiment and synchronous imitation. By introducing the concepts of virtual agents, prediction error and adaptability, the simulation showed that turn-taking dynamics is a cooperative and co-creative process between two agents, which is in accordance with psychological findings. In particular, much attention is paid to styles of motion, as turn-taking with chaotic spatial pattern has developed to be sensitive to it. (c) 2007 Elsevier Inc. All rights reserved.
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