4.7 Article Proceedings Paper

Surface and normal ensembles for surface reconstruction

Journal

COMPUTER-AIDED DESIGN
Volume 39, Issue 5, Pages 408-420

Publisher

ELSEVIER SCI LTD
DOI: 10.1016/j.cad.2007.02.008

Keywords

surface reconstruction; normal estimation; ensemble; probabilistic approach

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The majority of the existing techniques for surface reconstruction and the closely related problem of normal reconstruction are deterministic. Their main advantages are the speed and, given a reasonably good initial input, the high quality of the reconstructed surfaces. Nevertheless, their deterministic nature may hinder them from effectively handling incomplete data with noise and outliers. An ensemble is a statistical technique which can improve the performance of deterministic algorithms by putting them into a statistics based probabilistic setting. In this paper, we study the suitability of ensembles in normal and surface reconstruction. We experimented with a widely used normal reconstruction technique [Hoppe H, DeRose T, Duchamp T, McDonald J, Stuetzle W. Surface reconstruction from unorganized points. Computer Graphics 1992;71-8] and Multi-level Partitions of Unity implicits for surface reconstruction [Ohtake Y, Belyaev A, Alexa M, Turk G, Seidel H-P Multi-level partition of unity implicits. ACM Transactions on Graphics 2003;22(3):463-70], showing that normal and surface ensembles can successfully be combined to handle noisy point sets. (c) 2007 Elsevier Ltd. All rights reserved.

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