4.4 Article

Improving physical fitness of individuals with intellectual and developmental disability through a Virtual Reality Intervention Program

Journal

RESEARCH IN DEVELOPMENTAL DISABILITIES
Volume 30, Issue 2, Pages 229-239

Publisher

PERGAMON-ELSEVIER SCIENCE LTD
DOI: 10.1016/j.ridd.2008.03.005

Keywords

Intellectual disability; Developmental disability; Virtual Reality; Physical fitness

Ask authors/readers for more resources

Individuals with intellectual and developmental disabilities (IDD) are in need of effective physical fitness training programs. The aim was to test the effectiveness of a Virtual Reality (VR)-based exercise program in improving the physical fitness of adults with IDD. A research group (N = 30; mean age = 52.3 +/- 5.8 years; moderate IDD level) was matched for age, IDD level and functional abilities with a control group (N = 30, mean age = 54.3 +/- 5.4 years). A 5-6 week fitness program consisting of two 30 min sessions per week included game-like exercises provided by the Sony PlayStation II EyeToy VR system. Changes in physical fitness were monitored by the Energy Expenditure Index (EEI), the modified 12 min walk/run and the Total Heart Beat Index (THBI). Significant (p < 0.05) improvements in physical fitness were demonstrated for the research group in comparison to the control group for the Modified Cooper test and the THBI but not for the EEI test. The EEI, Modified Cooper and THBI tests were found feasible to evaluate physical fitness levels and change of individuals with IDD under clinical conditions. VR technology intervention was suitable for adults with IDD and resulted in significant improvements in the physical fitness levels of the participants. (C) 2008 Elsevier Ltd All rights reserved.

Authors

I am an author on this paper
Click your name to claim this paper and add it to your profile.

Reviews

Primary Rating

4.4
Not enough ratings

Secondary Ratings

Novelty
-
Significance
-
Scientific rigor
-
Rate this paper

Recommended

No Data Available
No Data Available