Journal
COMMUNICATION THEORY
Volume 19, Issue 4, Pages 397-422Publisher
WILEY-BLACKWELL PUBLISHING, INC
DOI: 10.1111/j.1468-2885.2009.01352.x
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This article reconceptualizes the psychological concept of flow as it pertains to media entertainment. Our goal is to advance flow theory in ways that highlight the necessity of reliable and valid operationalization. We posit flow as a discrete, energetically optimized, and gratifying experience resulting from a cognitive synchronization of specific attentional and reward networks under condition of balance between challenge and skill. We identify video-game play as a context in which flow is likely to occur, and where we can observe our neurophysiological conceptualization of flow using measurement techniques (functional magnetic resonance imaging [fMRI]) without disrupting the experiential state. After presenting preliminary evidence consistent with our synchronization theory of flow, we suggest ways to advance this research.
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