4.7 Article

Ambient Point Clouds for View Interpolation

Journal

ACM TRANSACTIONS ON GRAPHICS
Volume 29, Issue 4, Pages -

Publisher

ASSOC COMPUTING MACHINERY
DOI: 10.1145/1778765.1778832

Keywords

ambient point cloud; uncertain geometry

Funding

  1. DFG Emmy Noether [GO 1752/3-1]
  2. Microsoft

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View interpolation and image-based rendering algorithms often produce visual artifacts in regions where the 3D scene geometry is erroneous, uncertain, or incomplete. We introduce ambient point clouds constructed from colored pixels with uncertain depth, which help reduce these artifacts while providing non-photorealistic background coloring and emphasizing reconstructed 3D geometry. Ambient point clouds are created by randomly sampling colored points along the viewing rays associated with uncertain pixels. Our real-time rendering system combines these with more traditional rigid 3D point clouds and colored surface meshes obtained using multi-view stereo. Our resulting system can handle larger-range view transitions with fewer visible artifacts than previous approaches.

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