4.7 Article Proceedings Paper

Cyclic Plain-Weaving on Polygonal Mesh Surfaces with Graph Rotation Systems

Journal

ACM TRANSACTIONS ON GRAPHICS
Volume 28, Issue 3, Pages -

Publisher

ASSOC COMPUTING MACHINERY
DOI: 10.1145/1531326.1531384

Keywords

Shape Modeling; Links and Knots; Weaving

Funding

  1. Direct For Computer & Info Scie & Enginr
  2. Division of Computing and Communication Foundations [0830455, 0917288] Funding Source: National Science Foundation

Ask authors/readers for more resources

In this paper, we show how to create plain-weaving over an arbitrary surface. To create a plain-weaving on a surface, we need to create cycles that cross other cycles (or themselves) by alternatingly going over and under. We use the fact that it is possible to create such cycles, starting from any given manifold-mesh surface by simply twisting every edge of the manifold mesh. We have developed a new method that converts plain-weaving cycles to 3D thread structures. Using this method, it is possible to cover a surface without large gaps between threads by controlling the sizes of the gaps. We have developed a system that converts any manifold mesh to a plain-woven object, by interactively controlling the shapes of the threads with a set of parameters. We have demonstrated that by using this system, we can create a wide variety of plain-weaving patterns, some of which may not have been seen before.

Authors

I am an author on this paper
Click your name to claim this paper and add it to your profile.

Reviews

Primary Rating

4.7
Not enough ratings

Secondary Ratings

Novelty
-
Significance
-
Scientific rigor
-
Rate this paper

Recommended

No Data Available
No Data Available