4.2 Article

A Gaming Exercise to Explore Problem-Solving versus Relational Activities for River Floodplain Management

Journal

ENVIRONMENTAL POLICY AND GOVERNANCE
Volume 21, Issue 6, Pages 454-471

Publisher

WILEY PERIODICALS, INC
DOI: 10.1002/eet.586

Keywords

adaptive management; communications laboratory; floodplains; simulation games; social learning

Ask authors/readers for more resources

This paper describes a new gaming tool that allows players (e. g. water managers and farmers) to explore the consequences of their interactions in managing river floodplains. To facilitate the process of creating and testing new policies that would help to accommodate disordering events, e. g. floods, we developed a system dynamics model of floodplain agriculture that drives an interactive game. The Floodplain Management Game can be used as an educational resource, knowledge elicitation technique or transition management tool for agriculture and river management. The key feature is that it unites technical (problem-solving) and relational issues in one game. In multiple areas it has proven a useful tool for participants to experience the challenges of policy-making for managing rivers as well as for floodplain agriculture and for scientists to examine how stakeholders make decisions about such options. Copyright (C) 2011 John Wiley & Sons, Ltd and ERP Environment.

Authors

I am an author on this paper
Click your name to claim this paper and add it to your profile.

Reviews

Primary Rating

4.2
Not enough ratings

Secondary Ratings

Novelty
-
Significance
-
Scientific rigor
-
Rate this paper

Recommended

No Data Available
No Data Available