Journal
CLINICAL SOCIAL WORK JOURNAL
Volume 40, Issue 1, Pages 75-84Publisher
SPRINGER
DOI: 10.1007/s10615-011-0363-0
Keywords
Anger; Psychiatric; Pediatric; Biofeedback; Videogame
Categories
Ask authors/readers for more resources
This paper describes the treatment of an adolescent girl (age 16) who received the ACT with RAGE-Control intervention during her treatment in an urban inpatient psychiatry unit. ACT with RAGE-Control utilizes five traditional Cognitive Behavioral techniques combined with an active biofeedback videogame designed to strengthen a patient's self-regulatory capacities while facing simulated stress in a virtual environment. The treatment is delivered as daily individual psychotherapy sessions over five consecutive days of an inpatient psychiatric admission. The following case illustrates the theory and techniques of the ACT with RAGE-Control intervention.
Authors
I am an author on this paper
Click your name to claim this paper and add it to your profile.
Reviews
Recommended
No Data Available