4.7 Article

Consumer roles in brand culture and value co-creation in virtual communities

Journal

JOURNAL OF BUSINESS RESEARCH
Volume 66, Issue 9, Pages 1528-1540

Publisher

ELSEVIER SCIENCE INC
DOI: 10.1016/j.jbusres.2012.09.014

Keywords

Stakeholder dialogue; Consumer culture; Value; Co-creative roles; Football fans; Virtual communities

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Using a Netnographic Grounded Theory approach to an online fan forum, a Virtual Community (VC), this article considers brand culture and value co-creation. The research site is a VC containing football fans who are viewed as stakeholders of the organisation Liverpool Football Club. Following a service-dominant logic (SDL) and consumer culture theory (CCT) approaches, analysis is conducted on fan consumer behaviour leading to the submission of a Typology of Seven Consumer Community Cultural Co-creative Roles. The authors reflect on existing theoretical consumer responses to market offerings of exit, voice, loyalty, and twist, found in extant literature, adopting these as four co-creative roles. This study contributes three new consumer co-creative roles of entry, re-entry, and non-entry. Managerial implications of the typology are discussed. (C) 2012 Elsevier Inc. All rights reserved.

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