4.1 Article

Reinforcement Learning in Robotics: Applications and Real-World Challenges

Journal

ROBOTICS
Volume 2, Issue 3, Pages 122-148

Publisher

MDPI
DOI: 10.3390/robotics2030122

Keywords

reinforcement learning; robotics; learning and adaptive systems

Categories

Funding

  1. AMARSi European project [FP7-ICT-248311]
  2. PANDORA European project [FP7-ICT-288273]

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In robotics, the ultimate goal of reinforcement learning is to endow robots with the ability to learn, improve, adapt and reproduce tasks with dynamically changing constraints based on exploration and autonomous learning. We give a summary of the state-of-the-art of reinforcement learning in the context of robotics, in terms of both algorithms and policy representations. Numerous challenges faced by the policy representation in robotics are identified. Three recent examples for the application of reinforcement learning to real-world robots are described: a pancake flipping task, a bipedal walking energy minimization task and an archery-based aiming task. In all examples, a state-of-the-art expectation-maximization-based reinforcement learning is used, and different policy representations are proposed and evaluated for each task. The proposed policy representations offer viable solutions to six rarely-addressed challenges in policy representations: correlations, adaptability, multi-resolution, globality, multi-dimensionality and convergence. Both the successes and the practical difficulties encountered in these examples are discussed. Based on insights from these particular cases, conclusions are drawn about the state-of-the-art and the future perspective directions for reinforcement learning in robotics.

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