Journal
PROCEEDINGS OF THE 2015 ACM INTERNATIONAL JOINT CONFERENCE ON PERVASIVE AND UBIQUITOUS COMPUTING (UBICOMP 2015)
Volume -, Issue -, Pages 1143-1154Publisher
ASSOC COMPUTING MACHINERY
DOI: 10.1145/2750858.2806060
Keywords
Multimodal Interfaces; Virtual Reality; Public Speaking; Training
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Good public speaking skills convey strong and effective communication, which is critical in many professions and used in everyday life. The ability to speak publicly requires a lot of training and practice. Recent technological developments enable new approaches for public speaking training that allow users to practice in a safe and engaging environment. We explore feedback strategies for public speaking training that are based on an interactive virtual audience paradigm. We investigate three study conditions: (1) a non-interactive virtual audience (control condition), (2) direct visual feedback, and (3) nonverbal feedback from an interactive virtual audience. We perform a threefold evaluation based on self-assessment questionnaires, expert assessments, and two objectively annotated measures of eye-contact and avoidance of pause fillers. Our experiments show that the interactive virtual audience brings together the best of both worlds: increased engagement and challenge as well as improved public speaking skills as judged by experts.
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