4.7 Article

Spherical Domain Rate-Distortion Optimization for Omnidirectional Video Coding

Journal

Publisher

IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/TCSVT.2018.2846042

Keywords

Virtual reality; omnidirectional video; 360-degree video; rate-distortion optimization

Funding

  1. National Natural Science Foundation of China [61471273, 61771348]
  2. Wuhan Morning Light Plan of Youth Science and Technology [2017050304010302]

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Efficient compression of omnidirectional video is important for emerging virtual reality applications. To compress this kind of video, each frame is projected to a 2D plane [e.g., equirectangular projection (ERP) map] first, adapting to the input format of existing video coding systems. At the display side, an inverse projection is applied to the reconstructed video to restore signals in spherical domain. Such a projection, however, makes presentation and encoding in different domains. Thus, an encoder agnostic to the projection performs inefficiently. In this paper, we analyze how a projection influences the distortion measurements in different domains. Based on the analysis, we propose a scheme to optimize the encoding process based on signals' distortion in spherical domain. With the proposed optimization, an average 4.31% (up to 9.67%) luma BD-rate reduction is achieved for ERP in random access configuration. The corresponding bit saving is averagely 10.84% (up to 34.44%) when considering the viewing field being pi/2. The proposed method also benefits other projections and viewport settings, with a marginal complexity increase.

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