4.6 Article

Distributed Caching Based on Matching Game in LEO Satellite Constellation Networks

Journal

IEEE COMMUNICATIONS LETTERS
Volume 22, Issue 2, Pages 300-303

Publisher

IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/LCOMM.2017.2771434

Keywords

Information-centric network (ICN); content access delay (CAD); many-to-many matching with externalities; two-sided exchange-stable

Funding

  1. National Natural Science Foundation of China [91438114]

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With the rapid development of low Earth orbit (LEO) constellation satellite networks and on-board processing, in-network content caching becomes feasible, which can further improve the system performance. In order to minimize user terminals content access delay, a novel caching algorithm by optimizing content placement in LEO satellite constellation networks is proposed in this letter. The formulated problem is proved to be NP-complete (NPC) by reducing it to the 2-disjoint set cover problem, which is a known NPC problem. This letter considers the interactions among distributed satellites for making individual content decisions. Then, this letter adopts an exchange-stable matching (ESM) algorithm based on many-to-many matching game with externalities. Simulation results show that the ESM algorithm can improve the system performance in terms of content access delay.

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