3.8 Proceedings Paper

Hole Filling Algorithm Using Spatial-Temporal Background Depth Map for View Synthesis in Free View Point Television

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Publisher

SPRINGER INTERNATIONAL PUBLISHING AG
DOI: 10.1007/978-3-319-24078-7_61

Keywords

Hole filling; View synthesis; 3D reconstruction; Background modeling

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This paper presents a new hole filling algorithm based on background modeling and texture synthesis. Depth information of hole areas is computed by using a local background estimation method. In order to exploit the correlation between frames in temporal domain, a background modeling method is used to extract reliable background reference scenes. The holes are then filled by combining the temporal background information and the estimated depth information. A modified exemplar-based inpainting method is used to fill remaining hole pixels. Experimental results demonstrate the capability of the proposed algorithm.

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