3.8 Article

Brain activity: beta wave analysis of 2D and 3D serious games using EEG

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Publisher

DE GRUYTER OPEN LTD
DOI: 10.1515/jamsi-2017-0008

Keywords

serious games; beta waves; EEG; neurofeedback; human-computer interaction; education; learning; cognition

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Neuroscience and gaming are among the most rapidly increasing research areas. Today, researchers look for a way to develop a serious game, which would improve some chosen knowledge of participants at schools or work. Therefore, it is very necessary to have some feedback whether a serious game is going to improve chosen knowledge. One of the possibilities is to use a neurofeedback using electroencephalography (EEG). Brainwaves, especially beta waves (12Hz - 30Hz), are very important if we want to evaluate the effectiveness of game methodology. Beta waves are activated just when the participant is concentrated. The main goal of our research was to measure and confirm brain activity of beta waves when playing 3D and 2D serious games and compare them. In the last part of paper, we introduce some benefits and profits of using serious games and neurofeedback.

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