3.8 Proceedings Paper

SCRUMI: A Board Serious Virtual Game for Teaching the SCRUM Framework

Publisher

IEEE
DOI: 10.1109/ICSE-C.2017.124

Keywords

serious game; software project management; SCRUMI; SCRUM framework; experimental research

Funding

  1. FAPEMIG
  2. CNPq

Ask authors/readers for more resources

The use of serious games has emerged as a differentiated strategy to promote the teaching of essential concepts and techniques in several areas of knowledge. To contribute to the student's formation process in Software Project Management, this research presents the development and validation of an electronic board serious game, named SCRUMI, for teaching concepts inherent to the SCRUM framework. The evaluation of the proposed game was carried out according to some criteria such as usability, quality of questions and activities presentation, applicability and motivation. The main results showed that the game is presented as a good alternative to be explored in the classroom.

Authors

I am an author on this paper
Click your name to claim this paper and add it to your profile.

Reviews

Primary Rating

3.8
Not enough ratings

Secondary Ratings

Novelty
-
Significance
-
Scientific rigor
-
Rate this paper

Recommended

No Data Available
No Data Available