3.8 Proceedings Paper

Robot Navigation in Crowded Environments Using Deep Reinforcement Learning

Publisher

IEEE
DOI: 10.1109/IROS45743.2020.9341540

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Funding

  1. EU H2020 project CROWDBOT [779942]

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Mobile robots operating in public environments require the ability to navigate among humans and other obstacles in a socially compliant and safe manner. This work presents a combined imitation learning and deep reinforcement learning approach for motion planning in such crowded and cluttered environments. By separately processing information related to static and dynamic objects, we enable our network to learn motion patterns that are tailored to real-world environments. Our model is also designed such that it can handle usual cases in which robots can be equipped with sensor suites that only offer limited field of view. Our model outperforms current state-of-the-art approaches, which is shown in simulated environments containing human-like agents and static obstacles. Additionally, we demonstrate the real-time performance and applicability of our model by successfully navigating a robotic platform through real-world environments.

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