Journal
IEEE ACCESS
Volume 9, Issue -, Pages 27140-27157Publisher
IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/ACCESS.2021.3057719
Keywords
Classification algorithms; Shape; Research and development; Licenses; Graphics processing units; Geomagnetism; Feature extraction; Buffering zone; data mining; geographic information science; homogeneous pattern; spatial analysis
Categories
Funding
- National Natural Science of China [41961065, 41431179]
- Guangxi Science and Technology Base and Talent Project [AD19254002]
- Guangxi Innovative Development Grand Program [GuikeAA18118038, GuikeAA18242048]
- Guangxi Natural Science Foundation for Innovation Research Team [2019GXNSFGA245001]
- Guilin Research and Development Plan Program [20190210-2]
- National Key Research and Development Program of China [2016YFB0502501]
- BaGuiScholars program of Guangxi
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This study introduces a generalized buffering algorithm (GBA) to meet the high accuracy demands of buffer analysis. Experimental results indicate that the proposed GBA can improve the deficiencies and accuracy of traditional buffering algorithms (TBA) in practical applications.
The existing buffers algorithms cannot effectively to meet the demands of high accuracy of buffer analysis in practice although many efforts have been made in the past 60 years. A generalized buffering algorithm (GBA) is presented, which considers the geometric distance and the attribute characteristics of all instances within buffer zone. The proposed algorithm includes three major steps: (1) select and initialize target instance; (2) determine buffer boundary points through mining homogeneous pattern; (3) smoothly connect buffer boundary points to generate the generalized buffer zone. The details for the generations of the generalized point buffer (GPIB) zone, the generalized line buffer (GLB) zone, and the generalized polygon buffer (GPLB) zone are discussed. Two dataset are used to validate the performances of the proposed GBA. Six parameters are applied as indexes to evaluate the proposed algorithm. The experimental results discovered that (1) the GBA is close to the tradition buffering algorithm (TBA) when the angle increment (Delta phi) in GPIB, line increment (Delta L) in GLB, and arc length increment (Delta S) in GPLB approach to zero, respectively; (2) the proposed GBA can accurately reflect the real situation of the buffering zone, and improve the deficiency and accuracy of TBA in real application.
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