4.7 Article

A contextual game-based learning approach to improving students' inquiry-based learning performance in social studies courses

Journal

COMPUTERS & EDUCATION
Volume 81, Issue -, Pages 13-25

Publisher

PERGAMON-ELSEVIER SCIENCE LTD
DOI: 10.1016/j.compedu.2014.09.006

Keywords

Elementary education; Human computer interface; Interactive learning environments; Teaching/learning strategies

Funding

  1. National Science Council of the Republic of China [NSC 101-2511-S-011 -005 -MY3, NSC 102-2511-S-011 -007 -MY3]

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Inquiry-based learning, an effective instructional strategy, can be in the form of a problem or task for triggering student engagement. However, how to situate students in meaningful inquiry activities remains to be settled, especially for social studies courses. In this study, a contextual educational computer game is developed to improve students' learning performance based on an inquiry-based learning strategy. An experiment has been conducted on an elementary school social studies course to evaluate the effects of the proposed approach on the inquiry-based learning performances of students with different learning styles. The experimental results indicate that the proposed approach effectively enhanced the students' learning effects in terms of their learning achievement, learning motivation, satisfaction degree and flow state. Furthermore, it is also found that the proposed approach benefited the active learning style students more than the reflective style students in terms of learning achievement. This suggests the need to provide additional supports to students with particular learning styles in the future. (C) 2014 Elsevier Ltd. All rights reserved.

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