4.7 Article

Voxel Structure-Based Mesh Reconstruction From a 3D Point Cloud

Journal

IEEE TRANSACTIONS ON MULTIMEDIA
Volume 24, Issue -, Pages 1815-1829

Publisher

IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/TMM.2021.3073265

Keywords

Three-dimensional displays; Optimization; Surface reconstruction; Image reconstruction; Noise reduction; Measurement; Reconstruction algorithms; Mesh reconstruction; intrinsic metric; voxel structure; isotropic property

Funding

  1. Ministry of Education, Singapore, under its Tier-2 Fund [MOE2016-T2-2-057(S)]

Ask authors/readers for more resources

This paper proposes a voxel structure-based mesh reconstruction framework to improve the accuracy of local region detection. The experiment results demonstrate that our framework has significant advantages over peer methods in terms of mesh quality, geometric feature keeping, and processing speed.
Mesh reconstruction from a 3D point cloud is an important topic in the fields of computer graphic, computer vision, and multimedia analysis. In this paper, we propose a voxel structure-based mesh reconstruction framework. It provides the intrinsic metric to improve the accuracy of local region detection. Based on the detected local regions, an initial reconstructed mesh can be obtained. With the mesh optimization in our framework, the initial reconstructed mesh is optimized into an isotropic one with the important geometric features such as external and internal edges. The experimental results indicate that our framework shows great advantages over peer ones in terms of mesh quality, geometric feature keeping, and processing speed. The source code of the proposed method is publicly available(1).

Authors

I am an author on this paper
Click your name to claim this paper and add it to your profile.

Reviews

Primary Rating

4.7
Not enough ratings

Secondary Ratings

Novelty
-
Significance
-
Scientific rigor
-
Rate this paper

Recommended

No Data Available
No Data Available