4.6 Review

Neuromorphic Computing for Interactive Robotics: A Systematic Review

Journal

IEEE ACCESS
Volume 10, Issue -, Pages 122261-122279

Publisher

IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/ACCESS.2022.3219440

Keywords

Cognitive robotics; neuromorphic engineering; socially interactive robotics; event-driven computing; biologically-plausible computational intelligence

Funding

  1. Marie Sklodowska-Curie Action Horizon 2020 [955778]
  2. UK Engineering and Physical Sciences Research Council (EPSRC) with (EMERGENCE) [EP/W000741/1]
  3. Marie Curie Actions (MSCA) [955778] Funding Source: Marie Curie Actions (MSCA)

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This article provides a systematic review of the applications of neuromorphic computing in socially interactive robotics. It introduces the basic principles, models, and architectures of neuromorphic computation, and classifies the remaining articles based on their focused applications. Potential research topics for fully integrated socially interactive neuromorphic robots are also identified.
Modelling functionalities of the brain in human-robot interaction contexts requires a real-time understanding of how each part of a robot (motors, sensors, emotions, etc.) works and how they interact all together to accomplish complex behavioural tasks while interacting with the environment. Human brains are very efficient as they process the information using event-based impulses also known as spikes, which make living creatures very efficient and able to outperform current mainstream robotic systems in almost every task that requires real-time interaction. In recent years, combined efforts by neuroscientists, biologists, computer scientists and engineers make it possible to design biologically realistic hardware and models that can endow the robots with the required human-like processing capability based on neuromorphic computing and Spiking Neural Network (SNN). However, while some attempts have been made, a comprehensive combination of neuromorphic computing and robotics is still missing. In this article, we present a systematic review of neuromorphic computing applications for socially interactive robotics. We first introduce the basic principles, models and architectures of neuromorphic computation. The remaining articles are classified according to the applications they focus on. Finally, we identify the potential research topics for fully integrated socially interactive neuromorphic robots.

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