4.5 Article

Pokemon Go: Benefits, Costs, and Lessons for the Conservation Movement

Journal

CONSERVATION LETTERS
Volume 10, Issue 1, Pages 160-165

Publisher

WILEY
DOI: 10.1111/conl.12326

Keywords

Augmented reality; biodiversity; citizen science; conservation; natural history; nature deficit disorder; Pokemon; smartphone; technology; video games.

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Pokemon Go, an augmented reality (AR) smartphone game, replicates many aspects of real-world wildlife watching and natural history by allowing players to find, capture, and collect Pokemon, which are effectively virtual animals. In this article, we consider how the unprecedented success of Pokemon Go as a smartphone game might create opportunities and challenges for the conservation movement. By encouraging players to go outside and consider various aspects of virtual species' biology, the game could increase awareness and engagement with real-world nature. However, interacting with Pokemon could alternatively encourage exploitation of wildlife or replace players' desire to interact with real-world nature. We suggest a number of ways in which Pokemon Go could be adapted to increase its conservation impact, and how new conservation-orientated AR games could be created. We conclude that Pokemon Go sets a precedent for well-implemented AR games from which the conservation movement could borrow a number of ideas.

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