3.8 Article

Using virtual reality simulation for training practical skills in musculoskeletal wrist X-ray - A pilot study

Journal

JOURNAL OF CLINICAL IMAGING SCIENCE
Volume 13, Issue -, Pages -

Publisher

SCIENTIFIC SCHOLAR LLC
DOI: 10.25259/JCIS_45_2023

Keywords

Virtual reality; Wrist radiography; Patient positioning

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The study aimed to assess the usability of a newly developed virtual reality (VR) simulator and explore students' self-perceived clinical readiness (SPCR) before and after training with wrist radiographs in the simulator. Results showed that the concept of training with the VR simulator was feasible, with positive feedback from the students. While there was a slight improvement in SPCR scores after the training session, it was not statistically significant.
Objectives: Using virtual reality (VR), students of radiography can practice acquisition and positioning of musculoskeletal radiographs and get immediate feedback on their performance within the simulator. The purpose of this study was to assess usability of a newly developed VR simulator and to explore self-perceived clinical readiness (SPCR) of radiography students before and after training acquisition of wrist radiographs in the VR simulator. Material and Methods: A prospective methodology was applied where the students (n = 10) estimated their own SPCR in regard to acquisition of wrist radiographs pre- and post-VR training. A questionnaire on usability, realism, and educational value of the simulator was answered post-VR training. Usability and SPCR scores were calculated. The student's paired t-test was applied to explore the impact of VR training on SPCR. Results: The students (90%) reported that the simulator was realistic and they thought that it could contribute to learning. The pre- and post-SPCR scores were 75 (95% confidence interval [CI]: 54-96) and 77 (95% CI: 59-95), respectively. There was no significant difference (P = 0.4574) between the pre- and post-SPCR scores. Conclusion: Results indicated that the concept of training acquisition and positioning of wrist radiographs in a VR simulator is feasible with positive feedback from the students. The SPCR scores improved slightly, although not statistically significant, after completion of the training session.

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