4.6 Article

Building Volumetric Beliefs for Dynamic Environments Exploiting Map-Based Moving Object Segmentation

Journal

IEEE ROBOTICS AND AUTOMATION LETTERS
Volume 8, Issue 8, Pages 5180-5187

Publisher

IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/LRA.2023.3292583

Keywords

Mapping; computer vision for transportation; intelligent transportation systems

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Mobile robots navigating in unknown environments need to be aware of dynamic objects for mapping, localization, and planning. This letter presents a method that jointly estimates moving objects in the current 3D LiDAR scan and a local map using sparse 4D convolutions. The proposed approach outperforms existing baselines and can be generalized to different types of LiDAR sensors. Results show that the volumetric belief fusion increases the precision and recall of moving object segmentation, even in online mapping scenarios.
Mobile robots that navigate in unknown environments need to be constantly aware of the dynamic objects in their surroundings for mapping, localization, and planning. It is key to reason about moving objects in the current observation and at the same time to also update the internal model of the static world to ensure safety. In this letter, we address the problem of jointly estimating moving objects in the current 3D LiDAR scan and a local map of the environment. We use sparse 4D convolutions to extract spatio-temporal features from scan and local map and segment all 3D points into moving and non-moving ones. Additionally, we propose to fuse these predictions in a probabilistic representation of the dynamic environment using a Bayes filter. This volumetric belief models, which parts of the environment can be occupied by moving objects. Our experiments show that our approach outperforms existing moving object segmentation baselines and even generalizes to different types of LiDAR sensors. We demonstrate that our volumetric belief fusion can increase the precision and recall of moving object segmentation and even retrieve previously missed moving objects in an online mapping scenario.

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