4.6 Article

Predictive Analytics for Sustainable E-Learning: Tracking Student Behaviors

Journal

SUSTAINABILITY
Volume 15, Issue 20, Pages -

Publisher

MDPI
DOI: 10.3390/su152014780

Keywords

crowd management; human verification; machine learning; big data analytics; GA classifier; Viola-Jones

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The COVID-19 pandemic has accelerated the acceptance of online education as a substitute for traditional classroom instruction. This study aims to analyze the behavior and actions of students during e-learning in order to improve learning outcomes and guide efficient interventions. The proposed system successfully identifies students and tracks their attention levels, allowing instructors to design tailored interventions. The accuracy of the system outperforms other existing methods.
The COVID-19 pandemic has sped up the acceptance of online education as a substitute for conventional classroom instruction. E-Learning emerged as an instant solution to avoid academic loss for students. As a result, educators and academics are becoming more and more interested in comprehending how students behave in e-learning settings. Behavior analysis of students in an e-learning environment can provide vision and influential factors that can improve learning outcomes and guide the creation of efficient interventions. The main objective of this work is to provide a system that analyzes the behavior and actions of students during e-learning which can help instructors to identify and track student attention levels so that they can design their content accordingly. This study has presented a fresh method for examining student behavior. Viola-Jones was used to recognize the student using the object's movement factor, and a region-shrinking technique was used to isolate occluded items. Each object has been checked by a human using a template-matching approach, and for each object that has been confirmed, features are computed at the skeleton and silhouette levels. A genetic algorithm was used to categorize the behavior. Using this system, instructors can spot kids who might be failing or uninterested in learning and offer them specific interventions to enhance their learning environment. The average attained accuracy for the MED and Edu-Net datasets are 90.5% and 85.7%, respectively. These results are more accurate when compared to other methods currently in use.

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