4.6 Article

Bimanual Intravenous Needle Insertion Simulation Using Nonhomogeneous Haptic Device Integrated into Mixed Reality

Journal

SENSORS
Volume 23, Issue 15, Pages -

Publisher

MDPI
DOI: 10.3390/s23156697

Keywords

IV needle insertion simulation; dual haptic rendering; mixed reality; bimanual haptic interface; haptic-glove-based interaction; hand motor skill training; nursing education

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We developed a new haptic-mixed reality intravenous (HMR-IV) needle insertion simulation system that integrates a bimanual haptic interface and a mixed reality system. The system allows nursing students and healthcare professionals to practice IV needle insertion into a virtual arm under various changing insertion conditions. By integrating different haptic devices and a mixed reality system, accurate hand-eye coordination is achieved. The system also provides force-profile-based haptic rendering to mimic the real tactile feeling of IV needle insertion, and a global hand-tracking method for accurate tracking of a haptic glove.
In this study, we developed a new haptic-mixed reality intravenous (HMR-IV) needle insertion simulation system, providing a bimanual haptic interface integrated into a mixed reality system with programmable variabilities considering real clinical environments. The system was designed for nursing students or healthcare professionals to practice IV needle insertion into a virtual arm with unlimited attempts under various changing insertion conditions (e.g., skin: color, texture, stiffness, friction; vein: size, shape, location depth, stiffness, friction). To achieve accurate hand-eye coordination under dynamic mixed reality scenarios, two different haptic devices (Dexmo and Geomagic Touch) and a standalone mixed reality system (HoloLens 2) were integrated and synchronized through multistep calibration for different coordinate systems (real world, virtual world, mixed reality world, haptic interface world, HoloLens camera). In addition, force-profile-based haptic rendering proposed in this study was able to successfully mimic the real tactile feeling of IV needle insertion. Further, a global hand-tracking method, combining two depth sensors (HoloLens and Leap Motion), was developed to accurately track a haptic glove and simulate grasping a virtual hand with force feedback. We conducted an evaluation study with 20 participants (9 experts and 11 novices) to measure the usability of the HMR-IV simulation system with user performance under various insertion conditions. The quantitative results from our own metric and qualitative results from the NASA Task Load Index demonstrate the usability of our system.

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