4.6 Article

Deep Learning Derived Object Detection and Tracking Technology Based on Sensor Fusion of Millimeter-Wave Radar/Video and Its Application on Embedded Systems

Journal

SENSORS
Volume 23, Issue 5, Pages -

Publisher

MDPI
DOI: 10.3390/s23052746

Keywords

millimeter-wave radar; depth sensor; sensor fusion; object detection and tracking; early fusion; deep learning

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This paper proposes a deep learning-based mmWave radar and RGB camera sensor early fusion method for object detection and tracking and its embedded system realization for ADAS applications. The proposed system can be used not only in ADAS systems but also to be applied to smart Road Side Units (RSU) in transportation systems to monitor real-time traffic flow and warn road users of probable dangerous situations. Compared to using an RGB camera alone for object detection and tracking, the early fusion of the mmWave radar and RGB camera technology can make up for the poor performance of the RGB camera when it fails due to bad weather and/or lighting conditions.
This paper proposes a deep learning-based mmWave radar and RGB camera sensor early fusion method for object detection and tracking and its embedded system realization for ADAS applications. The proposed system can be used not only in ADAS systems but also to be applied to smart Road Side Units (RSU) in transportation systems to monitor real-time traffic flow and warn road users of probable dangerous situations. As the signals of mmWave radar are less affected by bad weather and lighting such as cloudy, sunny, snowy, night-light, and rainy days, it can work efficiently in both normal and adverse conditions. Compared to using an RGB camera alone for object detection and tracking, the early fusion of the mmWave radar and RGB camera technology can make up for the poor performance of the RGB camera when it fails due to bad weather and/or lighting conditions. The proposed method combines the features of radar and RGB cameras and directly outputs the results from an end-to-end trained deep neural network. Additionally, the complexity of the overall system is also reduced such that the proposed method can be implemented on PCs as well as on embedded systems like NVIDIA Jetson Xavier at 17.39 fps.

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