Journal
JOURNAL OF ANATOMY
Volume 243, Issue 2, Pages 319-333Publisher
WILEY
DOI: 10.1111/joa.13872
Keywords
3D visualisation; anatomy visualisation; cadaver; photogrammetry
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This study has developed a semi-standardized photogrammetry workflow to produce photorealistic 3D models of human specimens. The described technique successfully digitized eight specimens, preserving their geometry and texture and providing novel educational experiences.
Three-dimensional (3D) representations of anatomical specimens are increasingly used as learning resources. Photogrammetry is a well-established technique that can be used to generate 3D models and has only been recently applied to produce visualisations of cadaveric specimens. This study has developed a semi-standardised photogrammetry workflow to produce photorealistic models of human specimens. Eight specimens, each with unique anatomical characteristics, were successfully digitised into interactive 3D models using the described workflow and the strengths and limitations of the technique are described. Various tissue types were reconstructed with apparent preservation of geometry and texture which visually resembled the original specimen. Using this workflow, an institution could digitise their existing cadaveric resources, facilitating the delivery of novel educational experiences.
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