4.7 Article

Structure-Free Broadcast Scheduling for Duty-Cycled Multihop Wireless Sensor Networks

Journal

IEEE TRANSACTIONS ON MOBILE COMPUTING
Volume 21, Issue 12, Pages 4624-4641

Publisher

IEEE COMPUTER SOC
DOI: 10.1109/TMC.2021.3084145

Keywords

Schedules; Broadcasting; Wireless sensor networks; Optimal scheduling; Approximation algorithms; Scheduling algorithms; Electronic mail; Broadcast scheduling; minimum latency; structure-free; duty-cycled; wireless sensor networks

Funding

  1. Guangdong Province [2020B010164001]
  2. Key Program of NSFC-Guangdong Joints Funds [U1801263, U1701262]
  3. National Natural Science Foundation of China [61802071, 61632010, 62002071, U2001201]
  4. Guangdong Province through the Projects of Science and Technology Plan [2018A030310541, 2020A1515011132, [2020]024]
  5. Guangdong Provincial Key Laboratory of Cyber-Physical System [2020 B1212060069]

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This paper investigates the problem of Minimum Latency Broadcast Scheduling (MLBS) in duty-cycled wireless sensor networks. It proposes a two-step scheduling algorithm to construct the broadcast tree and compute a collision-free schedule simultaneously, and introduces concurrent broadcasting transmission mode. It also presents multiple messages broadcasting and all-to-all broadcasting algorithms to generate independent broadcast schedules for improving efficiency.
Broadcasting is an essential operation in wireless networks for disseminating the message from the source node to all other nodes. Unfortunately, the problem of Minimum Latency Broadcast Scheduling (MLBS) in duty-cycled wireless sensor networks is not well studied. In existing works, the construction of broadcast tree and the scheduling of transmissions are conducted separately, where a tree-based structure is used as the input of the scheduling algorithm. Relying on a pre-determined tree may result in a much large latency even using the optimal scheduling method. Thus, the MLBS problem in duty-cycled WSNs without the above limitation is investigated in this paper. First, to avoid relying on a pre-determined structure, a two-step scheduling algorithm is proposed to construct the broadcast tree and compute a collision-free schedule simultaneously. To the best of our knowledge, this is the first work that can integrate these two kinds of operations together. Second, a novel transmission mode, i.e., concurrent broadcasting, is first introduced for wireless networks and several techniques are designed to further improve the broadcast latency. Third, the multiple messages broadcasting and all-to-all broadcasting algorithms, which can generate a series of broadcast schedules independently without a pre-determined tree, are also proposed by taking care of the collisions in both the current and the previous broadcast schedules. Finally, the theoretical analysis and experimental results demonstrate the efficiency of the proposed algorithms in terms of latency.

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