4.6 Article

An empirical investigation of repeated donations on crowdfunding platforms during COVID-19

Journal

ANNALS OF OPERATIONS RESEARCH
Volume -, Issue -, Pages -

Publisher

SPRINGER
DOI: 10.1007/s10479-023-05197-6

Keywords

Crowdfunding; COVID-19; Gamification; Repeated donation behaviour; Engagement; Social relatedness

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The COVID-19 pandemic has negatively affected people's financial well-being and the global economy, with crowdfunding being a major contributor to these adverse effects. This study explores the role of reward-based gamification in understanding repeated donation behavior on crowdfunding platforms during COVID-19. Using the self-determination theory and survey-based instruments, the study examines the relationship between social relatedness, intrinsic motivation, engagement, and repeated donation behavior. The study also investigates how reward-based gamification moderates the relationship between intrinsic motivation and repeated donation behavior, while controlling for the donating experience on crowdfunding platforms. The results highlight the impact of social relatedness, intrinsic motivation, and donating experience on repeated donations, offering new insights into the role of gamification in inducing repeated donations during COVID-19 on crowdfunding platforms.
The COVID-19 pandemic has impacted the financial well-being of people and the world's economy. Crowdfunding is a prominent contributor to this pandemic's adverse effects. Donations on crowdfunding platforms have received attention; however, repeated donations, especially during COVID-19, need to be studied. This study aims to understand the role of reward-based gamification as a tool for understanding repeated donation behaviour on crowdfunding platforms during COVID-19. The study uses the self-determination theory to propose the conceptual framework and uses cross sectional data from 514 donors using survey based instruments. This study aims to understand the role of social relatedness with donors' intrinsic motivation to make repeated donations. Similarly, it tries to establish the role of social relatedness and engagement with repeated donation behaviour. The study uses reward-based gamification as moderating variables, and the model controls the experience of donating on crowdfunding platforms. The results confirm the relationship between social relatedness impacting a donor's intrinsic motivation and engagement in crowdfunding platform activities leading to repeated donation behaviour. The study further establishes that reward-based gamification moderates the relationship between intrinsic motivation and repeated donation behaviour. The results reveal that the experience of donating impacts the users' repeated donations. The study presents new insights on the role of gamification in inducing repeated donations on crowdfunding platforms during COVID-19.

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