Related references
Note: Only part of the references are listed.Which conditions should be considered as disorders in the International Classification of Diseases (ICD-11) designation of other specified disorders due to addictive behaviors?
M. A. T. T. H. I. A. S. BRAND et al.
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JAMA PSYCHIATRY (2019)
The Interaction of Person-Affect-Cognition-Execution (I-PACE) model for addictive behaviors: Update, generalization to addictive behaviors beyond internet-use disorders, and specification of the process character of addictive behaviors
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NEUROSCIENCE AND BIOBEHAVIORAL REVIEWS (2019)
School-Related Risk Factors of Internet Use Disorders
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INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH (2019)
A Phenotype Classification of Internet Use Disorder in a Large-Scale High-School Study
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INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH (2018)
Low Temporal Stability of Excessive Video Game Use in German Adolescents
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Policy and Prevention Approaches for Disordered and Hazardous Gaming and Internet Use: an International Perspective
Daniel L. King et al.
PREVENTION SCIENCE (2018)
An analysis of integrated health care for Internet Use Disorders in adolescents and adults
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JOURNAL OF BEHAVIORAL ADDICTIONS (2017)
Effects of time perspective and self-control on procrastination and Internet addiction
Jinha Kim et al.
JOURNAL OF BEHAVIORAL ADDICTIONS (2017)
The longitudinal association between anxiety and Internet addiction in adolescence: The moderating effect of classroom extraversion
Vasileios Stavropoulos et al.
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A randomized efficacy trial of a cognitive-behavioral group intervention to prevent Internet Use Disorder onset in adolescents: The PROTECT study protocol
Katajun Lindenberg et al.
CONTEMPORARY CLINICAL TRIALS COMMUNICATIONS (2017)
Treatment of Internet gaming disorder: An international systematic review and CONSORT evaluation
Daniel L. King et al.
CLINICAL PSYCHOLOGY REVIEW (2017)
Psychosocial correlates of internet gaming disorder: Psychopathology, life satisfaction, and impulsivity
Augusta H. Bargeron et al.
COMPUTERS IN HUMAN BEHAVIOR (2017)
Characteristics and Psychiatric Symptoms of Internet Gaming Disorder among Adults Using Self-Reported DSM-5 Criteria
Na Ri Kim et al.
PSYCHIATRY INVESTIGATION (2016)
Internet Addiction and its Psychosocial Risks (Depression, Anxiety, Stress and Loneliness) among Iranian Adolescents and Young Adults: A Structural Equation Model in a Cross-Sectional Study
Shahla Ostovar et al.
INTERNATIONAL JOURNAL OF MENTAL HEALTH AND ADDICTION (2016)
Prevention of Internet addiction: A systematic review
Petra Vondrackova et al.
JOURNAL OF BEHAVIORAL ADDICTIONS (2016)
Problem Internet Overuse Behaviors in College Students: Readiness-to-Change and Receptivity to Treatment
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Electrophysiological correlates of problematic Internet use: Critical review and perspectives for future research
Fabien D'Hondt et al.
NEUROSCIENCE AND BIOBEHAVIORAL REVIEWS (2015)
Pathological Internet use among adolescents: Comparing garners and non-garners
Esther Strittmatter et al.
PSYCHIATRY RESEARCH (2015)
Problematic digital gaming behavior and its relation to the psychological, social and physical health of Finnish adolescents and young adults
Niko Mannikko et al.
JOURNAL OF BEHAVIORAL ADDICTIONS (2015)
Regular gaming behavior and internet gaming disorder in European adolescents: results from a cross-national representative survey of prevalence, predictors, and psychopathological correlates
K. W. Mueller et al.
EUROPEAN CHILD & ADOLESCENT PSYCHIATRY (2015)
Prevalence of Pathological Internet Use in a Representative German Sample of Adolescents: Results of a Latent Profile Analysis
Lutz Wartberg et al.
PSYCHOPATHOLOGY (2015)
The Internet Gaming Disorder Scale
Jeroen S. Lemmens et al.
PSYCHOLOGICAL ASSESSMENT (2015)
Predictors of the initiation and persistence of Internet addiction among adolescents in Taiwan
Fong-Ching Chang et al.
ADDICTIVE BEHAVIORS (2014)
Is video gaming, or video game addiction, associated with depression, academic achievement, heavy episodic drinking, or conduct problems?
Geir Scott Brunborg et al.
JOURNAL OF BEHAVIORAL ADDICTIONS (2014)
Internet Addiction Prevalence and Quality of (Real) Life: A Meta-Analysis of 31 Nations Across Seven World Regions
Cecilia Cheng et al.
CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING (2014)
Problematic Internet Use and Problematic Online Gaming Are Not the Same: Findings from a Large Nationally Representative Adolescent Sample
Orsolya Kiraly et al.
CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING (2014)
Effects of a Brief School-Based Media Literacy Intervention on Digital Media Use in Adolescents: Cluster Randomized Controlled Trial
Birte Walther et al.
CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING (2014)
Guidelines for Prevention in Psychology
AMERICAN PSYCHOLOGIST (2014)
Video-gaming disorder and the DSM-5: Some further thoughts
Daniel L. King et al.
AUSTRALIAN AND NEW ZEALAND JOURNAL OF PSYCHIATRY (2013)
Clinical features and axis I comorbidity of Australian adolescent pathological Internet and video game users
Daniel L. King et al.
AUSTRALIAN AND NEW ZEALAND JOURNAL OF PSYCHIATRY (2013)
A brief report on the relationship between self-control, video game addiction and academic achievement in normal and ADHD students
Maryam Haghbin et al.
JOURNAL OF BEHAVIORAL ADDICTIONS (2013)
Recognizing internet addiction: Prevalence and relationship to academic achievement in adolescents enrolled in urban and rural Greek high schools
Vasilis Stavropoulos et al.
JOURNAL OF ADOLESCENCE (2013)
Internet and Gaming Addiction: A Systematic Literature Review of Neuroimaging Studies
Daria J. Kuss et al.
BRAIN SCIENCES (2012)
Pathological Video Game Use Among Youths: A Two-Year Longitudinal Study
Douglas A. Gentile et al.
PEDIATRICS (2011)
Determinants of Internet Addiction among Adolescents: A Case-Control Study
Artemis Tsitsika et al.
THESCIENTIFICWORLDJOURNAL (2011)
Psychosocial causes and consequences of pathological gaming
Jeroen S. Lemmens et al.
COMPUTERS IN HUMAN BEHAVIOR (2011)
Problematic Video Game Use: Estimated Prevalence and Associations with Mental and Physical Health
Rune Aune Mentzoni et al.
CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING (2011)
Prevalence and Risk Factors of Video Game Dependency in Adolescence: Results of a German Nationwide Survey
Florian Rehbein et al.
CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING (2010)
Features and predictors of problematic internet use in Chinese college students
R. L. Huang et al.
BEHAVIOUR & INFORMATION TECHNOLOGY (2009)
Pathological Video-Game Use Among Youth Ages 8 to 18: A National Study
Douglas Gentile
PSYCHOLOGICAL SCIENCE (2009)
The Compulsive Internet Use Scale (CIUS): Some Psychometric Properties
G. -J. Meerkerk et al.
CYBERPSYCHOLOGY & BEHAVIOR (2009)
Specific cue reactivity on computer game-related cues in excessive gamers
R. Thalemann et al.
BEHAVIORAL NEUROSCIENCE (2007)