4.6 Article

An Investigation of a Joyful Peer Response System: High Ability vs. Low Ability

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Publisher

TAYLOR & FRANCIS INC
DOI: 10.1080/10447318.2016.1159800

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Funding

  1. Ministry of Science and Technology of the Republic of China, Taiwan [MOST 103-2511-S-008-010-MY3, MOST 104-2511-S-008-009-MY3, MOST 104-2511-S-008-008-MY3, MOST 104-2811-S-008-007]
  2. Research Center for Science and Technology for Learning, National Central University, Taiwan

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Existing peer response approaches majorly take place in traditional educational contexts, where students may not be highly motivated. On the other hand, game-based learning takes a joyful way to enhance students' motivation. Accordingly, we propose a joyful peer response (JPR), where game-based learning and peer response are integrated together. Furthermore, two empirical studies were conducted to investigate how high-and low-ability students perform in the JPR and how their perceptions are associated with their performance. Regarding the former, the findings suggest that the JPR is beneficial to high-and low-ability students. Regarding the latter, the findings imply that the writing performance of the high-ability students is majorly related to their perceptions of game elements. On the other hand, the writing performance of the low-ability students is related to their perceptions of both game elements and peer response.

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