Related references
Note: Only part of the references are listed.A Lexical Approach to Study Computer Games and Game Play Experience via Online Reviews
Miaoqi Zhu et al.
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION (2015)
被撤回的出版物: Antecedents and Consequences of Gender Swapping in Online Games(Retracted article. See vol. 22, pg. 53, 2017)
Haeyeop Song et al.
JOURNAL OF COMPUTER-MEDIATED COMMUNICATION (2015)
Gossiping Behavior on Social Networking Sites: Does Gender Matter?
Shintaro Okazaki et al.
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION (2014)
The Importance of Literacy in the Home Language: The View From Australia
Susana A. Eisenchlas et al.
SAGE OPEN (2013)
Are Stereotypes Relative to Gender Usage Applicable to Virtual Worlds?
Gilok Choi et al.
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION (2012)
Doing Being Reprehensive: Some Interactional Features of English as a Lingua Franca in a Chat Room
Christopher Joseph Jenks
APPLIED LINGUISTICS (2012)
The discourse deictics ∧ and < -- in a World of Warcraft community
Lauren B. Collister
DISCOURSE CONTEXT & MEDIA (2012)
Gender, Communication, and Self-Presentation in Teen Chatrooms Revisited: Have Patterns Changed?
Sanja Kapidzic et al.
JOURNAL OF COMPUTER-MEDIATED COMMUNICATION (2011)
What Drives People to Continue to Play Online Games? An Extension of Technology Model and Theory of Planned Behavior
Ming-Chi Lee et al.
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION (2010)
Displays of Epistemic Access: Student Responses to Teacher Explanations
Tom Koole
RESEARCH ON LANGUAGE AND SOCIAL INTERACTION (2010)
Attributions of responsibility toward computing technology: The role of interface social cues and user gender
Richard D. Johnson et al.
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION (2008)
Internet Gaming Addiction
Cindy Burkhardt Freeman
JNP-Journal for Nurse Practitioners (2008)
Effects of exposure to sex-stereotyped video game characters on tolerance of sexual harassment
Karen E. Dill et al.
JOURNAL OF EXPERIMENTAL SOCIAL PSYCHOLOGY (2008)
Video game characters and the socialization of gender roles: Young people's perceptions mirror sexist media depictions
Karen E. Dill et al.
SEX ROLES (2007)
Violence exposure in real-life, video games, television, movies, and the internet: is there desensitization?
JB Funk et al.
JOURNAL OF ADOLESCENCE (2004)
Internet gratifications and Internet addiction: On the uses and abuses of new media
I Song et al.
CYBERPSYCHOLOGY & BEHAVIOR (2004)