4.7 Article

Attracting the Right Crowd under Asymmetric Information: A Game Theory Application to Rewards-Based Crowdfunding

Journal

MATHEMATICS
Volume 9, Issue 21, Pages -

Publisher

MDPI
DOI: 10.3390/math9212757

Keywords

asymmetric information; game theory; signaling; price discrimination; conditional process analysis; entrepreneurship; rewards-based crowdfunding

Categories

Funding

  1. Spanish Ministry of Science, Innovation and Universities [RTI2018-097620-B-I00]
  2. University of Jaen (Spain) [EI_SEJ05_2021]

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This study investigates rewards-based crowdfunding as an innovative financing form for startups and firms, testing hypotheses about the positive effects of funding target and number of rewards on market size. The research findings show that both funding target and number of rewards positively influence market size, with significant mediating roles of social networks and backers' preferences in explaining these relationships. Additionally, the orientation of a crowdfunding campaign, whether commercial or social, is relevant in determining the effectiveness of high funding targets and high numbers of rewards in different types of projects.
In this paper, we investigate rewards-based crowdfunding as an innovative financing form for startups and firms. Based on game-theory models under asymmetric information, we test research hypotheses about the positive effects of two main campaign features: funding target and number of rewards. Furthermore, we examine how and when these characteristics are effective in attracting crowdfunders, by signaling high-quality projects (target) and by pricing according to backers' preferences (rewards). Conditional process analysis is applied to a dataset of 1613 projects launched on the Spanish platform Verkami from 2015 to 2018. As expected, our study shows that market size is positively influenced by the target and the number of rewards, separately. Further analysis gives some interesting findings. Firstly, we find significant and positive mediating roles of social networks (in the relationship between target and market size) and of backers' preferences (between rewards and market size). Secondly, the main orientation of a campaign, commercial or social, is relevant to explain previous relationships. While high funding targets are more effective in commercial projects, a high number of rewards is more effective in the social projects. This research provides new insights into the design of optimal crowdfunding, with theoretical and empirical implications.

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