4.7 Article

Fog Computing Service Provision Using Bargaining Solutions

Journal

IEEE TRANSACTIONS ON SERVICES COMPUTING
Volume 14, Issue 6, Pages 1765-1780

Publisher

IEEE COMPUTER SOC
DOI: 10.1109/TSC.2019.2905203

Keywords

Edge computing; Computational modeling; Cloud computing; Quality of service; Heuristic algorithms; Delays; Resource management; Fog computing; edge computing; game theory; business model; bargaining

Funding

  1. Ministry of Science and Technology [103-2221-E-002-142MY3, MOST 105-2221-E-001003-MY3, 105-2221-E-002-144-MY3, 106-2221-E-002-035-MY2, 107-2923-E-002-006-MY3]
  2. Academia Sinica
  3. National Taiwan University [NTU-CC-107L891903, 108L891904]
  4. Ministry of Education Project Center for Open Intelligent Connectivity
  5. Ministry of Economic Affairs under Information and Communications Research Laboratories of the Industrial Technology Research Institute (ICL/ITRI)
  6. Microsoft Research Asia
  7. MOXA

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This study focuses on the deployment of fog computing services, where the operator negotiates with ASPs to determine serving QoS and payment amounts. The proposed queuing-based latency performance model estimates resources needed for QoS requirements, and an improved optimal algorithm is introduced to find the optimal bargaining sequence. Simulation results show that the proposed algorithms can improve the OP's payoff.
To meet the needs of many IoT applications with low-latency requirement, fog computing has been proposed for next-generation mobile networks to migrate the computing from the cloud to the edge of the network. In this paper, we study the fog computing service deployment problem, where the operator allocates and deploys the required computing and network resources on the edge of the network to accommodate the requests of various applications operated by the application service providers (ASPs). The operator negotiates with the ASPs to determine serving QoS of applications and how much to pay. A queuing-based latency performance model with bulk arrival is proposed for the problem to estimate the resources needed for the fog network to achieve the QoS requirements of applications. We then model and analyze the interactions between the operator and multiple ASPs as sequential one-to-many bargaining using Nash bargaining. Next, to find the optimal bargaining sequence, we propose an improved optimal algorithm, along with fast heuristic algorithms, to find the optimal sequence with low complexity. Through extensive simulations, we show that the fog service can benefit all parties, and the proposed optimal and heuristic algorithms can improve the OP's payoff by averages of 21.24 and 14.16 percent respectively.

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