3.8 Article

Cochlear implant surgery: Learning curve in virtual reality simulation training and transfer of skills to a 3D-printed temporal bone - A prospective trial

Journal

COCHLEAR IMPLANTS INTERNATIONAL
Volume 22, Issue 6, Pages 330-337

Publisher

TAYLOR & FRANCIS LTD
DOI: 10.1080/14670100.2021.1940629

Keywords

Cochlear implant; Simulation training; Temporal bone; Mastoidectomy; Virtual reality; 3D print; Surgical skills; Posterior tympanotomy

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Training in CI surgery through VR SBT can enhance novices' performance and help introduce the procedure and acquire basic skills. Learning curves are highly individualized, with initial primary performance improvement followed by steady improvements throughout 18 procedures. Improvement in insertion performance on a 3D-printed temporal bone also demonstrates skills transfer.
Objective Mastering Cochlear Implant (CI) surgery requires repeated practice, preferably initiated in a safe - i.e. simulated - environment. Mastoidectomy Virtual Reality (VR) simulation-based training (SBT) is effective, but SBT of CI surgery largely uninvestigated. The learning curve is imperative for understanding surgical skills acquisition and developing competency-based training. Here, we explore learning curves in VR SBT of CI surgery and transfer of skills to a 3D-printed model. Methods Prospective, single-arm trial. Twenty-four novice medical students completed a pre-training CI inserting test on a commercially available pre-drilled 3D-printed temporal bone. A training program of 18 VR simulation CI procedures was completed in the Visual Ear Simulator over four sessions. Finally, a post-training test similar to the pre-training test was completed. Two blinded experts rated performances using the validated Cochlear Implant Surgery Assessment Tool (CISAT). Performance scores were analyzed using linear mixed models. Results Learning curves were highly individual with primary performance improvement initially, and small but steady improvements throughout the 18 procedures. CI VR simulation performance improved 33% (p < 0.001). Insertion performance on a 3D-printed temporal bone improved 21% (p < 0.001), demonstrating skills transfer. Discussion VR SBT of CI surgery improves novices' performance. It is useful for introducing the procedure and acquiring basic skills. CI surgery training should pivot on objective performance assessment for reaching pre-defined competency before cadaver - or real-life surgery. Simulation-based training provides a structured and safe learning environment for initial training. Conclusion CI surgery skills improve from VR SBT, which can be used to learn the fundamentals of CI surgery.

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