4.7 Article

Distance Between Players During a Soccer Match: The Influence of Player Position

Journal

FRONTIERS IN PSYCHOLOGY
Volume 12, Issue -, Pages -

Publisher

FRONTIERS MEDIA SA
DOI: 10.3389/fpsyg.2021.723414

Keywords

soccer; player movement; distance; player position; modelling

Funding

  1. MINECO [FIS2017-84151-P]
  2. Comunidad de Madrid, Spain [PEJ2019-AI/TIC-13118, PEJ-2018-AI/TIC-11183]

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This study analyzed the closeness between professional soccer players during matches, finding a high heterogeneity in interaction time and exposure among players of different positions. Defender-forward interactions were the most frequent pattern observed.
In this study, we analyse the proximity between professional players during a soccer match. Specifically, we are concerned about the time a player remains at a distance to a rival that is closer than 2 m, which has a series of consequences, from the risk of contagion during a soccer match to the understanding of the tactical performance of players during the attacking/defensive phases. Departing from a dataset containing the Euclidean positions of all players during 60 matches of the Spanish national league (30 from LaLiga Santander and 30 from LaLiga Smartbank, respectively, the first and second divisions), we analysed 1,670 participations of elite soccer players. Our results show a high heterogeneity of both the player-player interaction time (from 0 to 14 min) and the aggregated time with all opponents (from < 1 to 44 min). Furthermore, when the player position is taken into account, we observe that goalkeepers are the players with the lowest exposure (lower than 1 min), while forwards are the players with the highest values of the accumulated time (similar to 21 min). In this regard, defender-forward interactions are the most frequent. To the best of our knowledge, this is the largest dataset describing the proximity between soccer players. Therefore, we believe these results may be crucial to the development of epidemiological models aiming the predict the risk of contagion between players and, furthermore, to understand better the statistics of all actions that involve proximity between players.

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