4.6 Article

Analysis of the Learning Process through Eye Tracking Technology and Feature Selection Techniques

Related references

Note: Only part of the references are listed.
Article Computer Science, Information Systems

Using Brain Activity Patterns to Differentiate Real and Virtual Attended Targets during Augmented Reality Scenarios

Lisa-Marie Vortmann et al.

Summary: The study used machine learning techniques to classify EEG and eye tracking data in augmented reality scenarios to determine whether a target is real or virtual. It found that a multimodal late fusion approach significantly improved classification accuracy. The reliability of the brain-computer interface is high enough to be considered a useful input mechanism for augmented reality applications.

INFORMATION (2021)

Review Computer Science, Artificial Intelligence

Eye tracking algorithms, techniques, tools, and applications with an emphasis on machine learning and Internet of Things technologies

Ahmad F. Klaib et al.

Summary: Eye tracking is the process of measuring where one is looking or the motion of an eye relative to the head. Researchers have developed algorithms and techniques to automatically track the gaze position and direction, which are helpful in different applications. Research on eye tracking is increasing and it is particularly useful for the elderly or users with special needs.

EXPERT SYSTEMS WITH APPLICATIONS (2021)

Article Chemistry, Analytical

Gaze and Event Tracking for Evaluation of Recommendation-Driven Purchase

Piotr Sulikowski et al.

Summary: This study evaluates the visual aspects of recommender interfaces and finds that vertical interfaces outperform horizontal interfaces, with neural networks providing the best modeling results for the RDP phenomenon.

SENSORS (2021)

Article Chemistry, Analytical

ARETT: Augmented Reality Eye Tracking Toolkit for Head Mounted Displays

Sebastian Kapp et al.

Summary: An increasing number of head mounted displays for VR and AR are now equipped with integrated eye trackers, which can optimize rendering and improve user interaction. This study developed an open-source eye tracking toolkit for AR based on Unity 3D and Microsoft HoloLens 2, and evaluated its spatial accuracy and precision for fixation targets at different distances and angles.

SENSORS (2021)

Article Chemistry, Analytical

EEG-Based Eye Movement Recognition Using Brain-Computer Interface and Random Forests

Evangelos Antoniou et al.

Summary: The paper introduces a novel system using RF algorithm to classify eye movements and visual states, aiming to be utilized as a BCI control system for driving an electromechanical wheelchair. Experimental results demonstrate that the RF algorithm outperforms other approaches and achieves a high accuracy (85.39%) for a 6-class classification.

SENSORS (2021)

Article Chemistry, Multidisciplinary

Recognition of Customers' Impulsivity from Behavioral Patterns in Virtual Reality

Masoud Moghaddasi et al.

Summary: This study utilized sensors incorporated into commercial VR devices to recognize customer impulsivity based on behavioral patterns, achieving an accuracy of 87%. Results indicated that the exploration task revealed general impulsivity, while other tasks were more related to perseverance and sensation-seeking, with posture and interaction being the most informative signals.

APPLIED SCIENCES-BASEL (2021)

Article Chemistry, Analytical

Assessing Visual Exploratory Activity of Athletes in Virtual Reality Using Head Motion Characteristics

Markus Wirth et al.

Summary: Maximizing performance success in sports involves continuous learning and adaptation processes, with the evaluation of visual exploratory activity (VEA) playing a key role. This study introduces a virtual reality-based reproducible assessment method for quantifying athletes' VEA using head movement, improving assessment accuracy and providing insights into perceptual-cognitive processes.

SENSORS (2021)

Article Chemistry, Multidisciplinary

Use of Pupil Area and Fixation Maps to Evaluate Visual Behavior of Drivers inside Tunnels at Different Luminance Levels-A Pilot Study

Li Qin et al.

Summary: This study investigates the spatiotemporal characteristics of drivers' visual behavior in different luminance levels in a tunnel. Results show that luminance levels significantly impact pupil areas and fixation zones. Drivers tend to focus on the front road pavement, top wall surface, and control wheels under different luminance levels.

APPLIED SCIENCES-BASEL (2021)

Article Robotics

Human-Robot Interaction through Eye Tracking for Artistic Drawing

Lorenzo Scalera et al.

Summary: This paper introduces a novel architecture for controlling an industrial robot through an eye tracking interface for artistic purposes. The feasibility of the robotic system is evaluated with experimental tests in which the robot is teleoperated to draw artistic images, showing its potential applications in art and assistive technology.

ROBOTICS (2021)

Article Business

Influence of Regulatory Fit Theory on Persuasion from Google Ads: An Eye Tracking Study

Yessica-Ileana Giraldo-Romero et al.

Summary: Research shows that users have a negative bias towards advertisements and prefer organic search results. Promotion-framed ads appear to be more persuasive than neutral and prevention-framed ads, but compliance with regulatory fit was not proven through survey-based studies.

JOURNAL OF THEORETICAL AND APPLIED ELECTRONIC COMMERCE RESEARCH (2021)

Article Green & Sustainable Science & Technology

Lifelong Learning from Sustainable Education: An Analysis with Eye Tracking and Data Mining Techniques

Maria Consuelo Saiz Manzanares et al.

SUSTAINABILITY (2020)

Article Multidisciplinary Sciences

Multimodal Protocol for Assessing Metacognition and Self-Regulation in Adults with Learning Difficulties

Rebeca Cerezo et al.

JOVE-JOURNAL OF VISUALIZED EXPERIMENTS (2020)

Proceedings Paper Computer Science, Interdisciplinary Applications

Evaluation of Varying Visual Intensity and Position of a Recommendation in a Recommending Interface Towards Reducing Habituation and Improving Sales

Piotr Sulikowski

ADVANCES IN E-BUSINESS ENGINEERING FOR UBIQUITOUS COMPUTING (2020)

Article Psychology, Experimental

Are age-related deficits in route learning related to control of visual attention?

Christopher Hilton et al.

PSYCHOLOGICAL RESEARCH-PSYCHOLOGISCHE FORSCHUNG (2020)

Article Engineering, Industrial

Differences between experts and novices in the monitoring of automated systems

Carmen Bruder et al.

INTERNATIONAL JOURNAL OF INDUSTRIAL ERGONOMICS (2019)

Article Multidisciplinary Sciences

Machine learning accurately classifies age of toddlers based on eye tracking

Kirsten A. Dalrymple et al.

SCIENTIFIC REPORTS (2019)

Article Computer Science, Interdisciplinary Applications

dbscan: Fast Density-Based Clustering with R

Michael Hahsler et al.

JOURNAL OF STATISTICAL SOFTWARE (2019)

Proceedings Paper Computer Science, Artificial Intelligence

Multi-criteria Evaluation of Recommending Interfaces towards Habituation Reduction and Limited Negative Impact on User Experience

Kamil Bortko et al.

KNOWLEDGE-BASED AND INTELLIGENT INFORMATION & ENGINEERING SYSTEMS (KES 2019) (2019)

Article Computer Science, Artificial Intelligence

A survey on educational process mining

Alejandro Bogarin et al.

WILEY INTERDISCIPLINARY REVIEWS-DATA MINING AND KNOWLEDGE DISCOVERY (2018)

Review Computer Science, Interdisciplinary Applications

A systematic review of eye tracking research on multimedia learning

Ecenaz Alemdag et al.

COMPUTERS & EDUCATION (2018)

Article Public, Environmental & Occupational Health

The Neuroergonomics of Aircraft Cockpits: The Four Stages of Eye-Tracking Integration to Enhance Flight Safety

Vsevolod Peysakhovich et al.

SAFETY (2018)

Article Psychology, Developmental

How pictures in picture storybooks support young children's story comprehension: An eye-tracking experiment

Zsofia K. Takacs et al.

JOURNAL OF EXPERIMENTAL CHILD PSYCHOLOGY (2018)

Article Education & Educational Research

Effectiveness of eye movement modeling examples in problem solving: The role of verbal ambiguity and prior knowledge

Tim van Marlen et al.

LEARNING AND INSTRUCTION (2018)

Article Psychology, Multidisciplinary

An eye-tracking analysis of instructor presence in video lectures

Andrew T. Stull et al.

COMPUTERS IN HUMAN BEHAVIOR (2018)

Article Computer Science, Artificial Intelligence

Instance selection for regression by discretization

Alvar Arnaiz-Gonzalez et al.

EXPERT SYSTEMS WITH APPLICATIONS (2016)

Review Computer Science, Information Systems

A systematic literature review on the usage of eye-tracking in software engineering

Zohreh Sharafi et al.

INFORMATION AND SOFTWARE TECHNOLOGY (2015)

Article Biochemical Research Methods

A nonparametric method for detecting fixations and saccades using cluster analysis: Removing the need for arbitrary thresholds

Seth D. Koenig et al.

JOURNAL OF NEUROSCIENCE METHODS (2014)

Article Computer Science, Software Engineering

AOI Rivers for Visualizing Dynamic Eye Gaze Frequencies

Michael Burch et al.

COMPUTER GRAPHICS FORUM (2013)

Article Computer Science, Information Systems

Interpreting maps through the eyes of expert and novice users

Kristien Ooms et al.

INTERNATIONAL JOURNAL OF GEOGRAPHICAL INFORMATION SCIENCE (2012)

Article Education & Educational Research

An examination of cognitive processing of multimedia information based on viewers' eye movements

Han-Chin Liu et al.

INTERACTIVE LEARNING ENVIRONMENTS (2011)

Article Education & Educational Research

Young second language learners' visual attention to illustrations in storybooks

Marian J. A. J. Verhallen et al.

JOURNAL OF EARLY CHILDHOOD LITERACY (2011)

Article Computer Science, Artificial Intelligence

Educational data mining: A survey from 1995 to 2005

C. Romero et al.

EXPERT SYSTEMS WITH APPLICATIONS (2007)

Article Computer Science, Artificial Intelligence

Algorithms for defining visual regions-of-interest: Comparison with eye fixations

CM Privitera et al.

IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE (2000)