4.8 Article

Accurate 3-D Reconstruction Under IoT Environments and Its Applications to Augmented Reality

Journal

IEEE TRANSACTIONS ON INDUSTRIAL INFORMATICS
Volume 17, Issue 3, Pages 2090-2100

Publisher

IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/TII.2020.3016393

Keywords

Three-dimensional displays; Image reconstruction; Cameras; Feature extraction; Computational modeling; Solid modeling; Surface reconstruction; Augmented reality; Internet of Things (IoT); mixed Reality; modeling; 3-D reconstruction

Funding

  1. National Key Research and Development Plan [2016YFC0800100]
  2. National Natural Science Foundation [61972128, 61802103, 61877016, 61602146, 61673157]
  3. Key Research and Development Program in Anhui Province [202004d07020008]

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This article focuses on modeling 3-D scenes from image data obtained from the IoT, proposing an accurate 3-D reconstruction method for dealing with various repetitive structures. Experimental results show that the proposed method outperforms state-of-the-art methods on benchmark datasets.
With the remarkable development of sensor devices and the Internet of Things (IoT), today's researchers can easily know what changes have taken place in the real world by acquiring a 3-D model. Conversely, a large amount of image data promotes the development of perceptual computing technology. In this article, we focus on modeling 3-D scenes from the multisource image data obtained from the IoT with cameras. Although great progress has been made in 3-D reconstruction, it is still challenging to recover the 3-D model from IoT data because the captured images are usually noisy, incomplete, varying scale, and with repetitive structures or features. In this article, we propose an accurate 3-D reconstruction method under IoT environments for perceptual computing of the scene. This method consists of sparse, dense, and surface reconstruction processes, which can gradually recover high-quality geometric models from the image data and efficiently deal with various repetitive structures. By analyzing the reconstructed model, we can detect the changes of scenes. We evaluate the proposed method on the benchmark data sets (i.e., tanks and temples) and publicly available data sets(in which samples usually contain repeated structures, lighting change, and different scales). Experimental results show that the proposed method outperforms the state-of-the-art methods according to the standard evaluation metric. We also use our method to enhance the real scenes with virtual objects, thus producing promising results.

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